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Hero Comparison

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Version Diff ModeSameChanged
Ymir

Ymir

Worldbringer

Latest (October 28, 2026)

Legendary
Wrath
Wrath
Disruptor
Disruptor
Chaos
Chaos
Asgard
Asgard
VS
Ymir

Ymir

Worldbringer

Latest (October 28, 2026)

Legendary
Wrath
Wrath
Disruptor
Disruptor
Chaos
Chaos
Asgard
Asgard

Stats

Rank 6 / Lvl 60
14,370
HPHP
14,370
936
ATKATK
936
969
DEFDEF
969
102
SPDSPD
102
102
FTHFTH
102
45%
ACCACC
45%
30%
RESRES
30%
10%
C. RATEC. RATE
10%
50%
C. DMGC. DMG
50%

Skills

Basic
Chilling Breach

Chilling Breach

DEF Down II

Attack 1 enemy Attack(290%ATK + 1%ATK per RES), then has a 75% chance to place [DEF Down II] on the target for 2 turns. If the target is under [Freeze], spread 1 random [Debuff] from the target to all enemies.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+10% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
III

Will place [DEF Down II] on all enemies instead. [Debuff] spread by this ability cannot be removed.

Chilling Breach

Chilling Breach

DEF Down II

Attack 1 enemy Attack(290%ATK + 1%ATK per RES), then has a 75% chance to place [DEF Down II] on the target for 2 turns. If the target is under [Freeze], spread 1 random [Debuff] from the target to all enemies.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+10% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
III

Will place [DEF Down II] on all enemies instead. [Debuff] spread by this ability cannot be removed.

Core
Mountainfall

Mountainfall

SPD Down II
Taunt

Attack all enemies Attack(240%ATK + 1%ATK per RES), then has an 80% chance to place [SPD Down II] and [Taunt] on each target for 2 turns.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5-1 Cooldown.
CD: 4
Mountainfall

Mountainfall

SPD Down II
Taunt

Attack all enemies Attack(240%ATK + 1%ATK per RES), then has an 80% chance to place [SPD Down II] and [Taunt] on each target for 2 turns.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5-1 Cooldown.
CD: 4
Ultimate
The First Being

The First Being

Attack all enemies Attack(130%ATK + 1%ATK per RES), then equalize the Turn Meter of all enemies to the enemy with the lowest Turn Meter. If a target is under [Freeze], also equalize the [Divinity] of that target to the enemy with the lowest [Divinity].

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3-100 [Divinity] Cost.
Level 4-140 [Divinity] Cost.
Level 5-170 [Divinity] Cost.
Divinity Cost4100
V

If an enemy is under [Freeze], increase the target's [Divinity] Cost by 10% (stacking up to 10 times).

The First Being

The First Being

Attack all enemies Attack(130%ATK + 1%ATK per RES), then equalize the Turn Meter of all enemies to the enemy with the lowest Turn Meter. If a target is under [Freeze], also equalize the [Divinity] of that target to the enemy with the lowest [Divinity].

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3-100 [Divinity] Cost.
Level 4-140 [Divinity] Cost.
Level 5-170 [Divinity] Cost.
Divinity Cost4100
V

If an enemy is under [Freeze], increase the target's [Divinity] Cost by 10% (stacking up to 10 times).

Passive
Frozen Blood

Frozen Blood

Freeze

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

I

Each time an enemy receives [Freeze] increase this hero's RES by 20 and this hero's HP by 4% (stacking up to 15 times). Stacks do not reset between waves

Frozen Blood

Frozen Blood

Freeze

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

I

Each time an enemy receives [Freeze] increase this hero's RES by 20 and this hero's HP by 4% (stacking up to 15 times). Stacks do not reset between waves

Leader Bonus

Leader Bonus60 ACC All Battles
Leader Bonus60 ACC All Battles

Ascension & Awakening

Ascension Bonuses

1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 15
5RES + 15
6Init. [Divinity] + 450
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 15
5RES + 15
6Init. [Divinity] + 450

Awakening Bonuses

I
Awaken the ability: Frozen Blood
II
Ignore RES + 20%, DMG Reduction Multiplier + 20%, DMG Multiplier + 30%
III
Awaken the ability: Chilling Breach
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: The First Being
I
Awaken the ability: Frozen Blood
II
Ignore RES + 20%, DMG Reduction Multiplier + 20%, DMG Multiplier + 30%
III
Awaken the ability: Chilling Breach
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: The First Being

Content Ratings

A
23.85 / 30
vs
A
23.85 / 30
Pantheon
6.5-6.5/8
Arena
5-5/6
Bosses
7.35-7.35/10
Waves
5-5/6