Ymir
Ymir

Ymir

Worldbringer

Updated: October 28, 2026

Version
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Legendary
Wrath affinity
Wrath
Disruptor archetype
Disruptor
Chaos allegiance
Chaos
Asgard faction
Asgard

Stats

Rank 6 / Lvl 60
HealthHP
14,370?Health points. Reaching 0 HP defeats the hero.
AttackATK
936?Attack power. Increases outgoing damage.
DefenseDEF
969?Defense. Reduces incoming damage.
SpeedSPD
102?Speed influences turn frequency in battle.
FaithFTH
102?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
30%?Resistance lowers chance of receiving debuffs.
AccuracyACC
45%?Accuracy increases chance to land debuffs.

Skills

Chilling Breach

Chilling Breach

DEF Down II

Attack 1 enemy Attack(290%ATK + 1%ATK per RES), then has a 75% chance to place [DEF Down II] on the target for 2 turns. If the target is under [Freeze], spread 1 random [Debuff] from the target to all enemies.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+10% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
III

Will place [DEF Down II] on all enemies instead. [Debuff] spread by this ability cannot be removed.

Basic
Mountainfall

Mountainfall

SPD Down II
Taunt

Attack all enemies Attack(240%ATK + 1%ATK per RES), then has an 80% chance to place [SPD Down II] and [Taunt] on each target for 2 turns.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5-1 Cooldown.
⏳CD: 4
Core
The First Being

The First Being

Attack all enemies Attack(130%ATK + 1%ATK per RES), then equalize the Turn Meter of all enemies to the enemy with the lowest Turn Meter. If a target is under [Freeze], also equalize the [Divinity] of that target to the enemy with the lowest [Divinity].

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3-100 [Divinity] Cost.
Level 4-140 [Divinity] Cost.
Level 5-170 [Divinity] Cost.
V

If an enemy is under [Freeze], increase the target's [Divinity] Cost by 10% (stacking up to 10 times).

Initial Divinity800Divinity Cost4100
Ultimate
Frozen Blood

Frozen Blood

Freeze

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

I

Each time an enemy receives [Freeze] increase this hero's RES by 20 and this hero's HP by 4% (stacking up to 15 times). Stacks do not reset between waves

Passive

Imprint Bonus

When this hero is attacked, has a 50% chance to place [Freeze] on the enemy for 1 turn. Gain a 50% additional chance if that enemy is under [Taunt].

Leader Bonus

Leader Bonus

60 ACC All Battles

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 15
5RES + 15
6Init. [Divinity] + 450
Awakening Bonuses
I
Awaken the ability: Frozen Blood
II
Ignore RES + 20%, DMG Reduction Multiplier + 20%, DMG Multiplier + 30%
III
Awaken the ability: Chilling Breach
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: The First Being

Content Ratings

AA-Tier
23.85/ 30

Pantheon6.5/8
Arena5/6
Bosses7.35/10
Waves5/6

Boss Breakdown
Zmey
9.5/10
Gwrach Y Rhibyn
7/10
High Priest of Ptah
6/10
Dark Tempest
8/10
Plague of Luxor
6.5/10
Winged Reaper
5.5/10
Desecrated Daimyo
8/10