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Hero Comparison

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Pazuzu

Pazuzu

Wind Tyrant

Latest (October 28, 2026)

Legendary
Strength
Strength
Disruptor
Disruptor
Chaos
Chaos
Ekur
Ekur
VS
Pazuzu

Pazuzu

Wind Tyrant

May 9, 2026

Legendary
Strength
Strength
Disruptor
Disruptor
Chaos
Chaos
Ekur
Ekur

Stats

Rank 6 / Lvl 60
15,526+4,129
HPHP
11,397-4,129
947+77
ATKATK
870-77
947+110
DEFDEF
837-110
106+2
SPDSPD
104-2
100
FTHFTH
100
40%
ACCACC
40%
35%+5
RESRES
30%-5
10%
C. RATEC. RATE
10%
50%
C. DMGC. DMG
50%

Skills

Basic
Blinding Gale

Blinding Gale

ACC Down II

Attack 1 enemy Attack(335%ATK) with a 75% chance to place [ACC Down II] on the target for 2 turns. Also has a 75% chance to remove 1 random [Buff] from the target.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+5% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
Blinding Gale

Blinding Gale

ACC Down II

Attack 1 enemy Attack(355%ATK) with a 75% chance to place [ACC Down II] on the target for 2 turns. Also has a 75% chance to remove 1 random from the target.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+5% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
Core
Withering Storm

Withering Storm

Stun

Attack all enemies Attack(275%ATK) with an 80% chance to remove 1 [Buff] from each target, then has an 80% chance to place [Stun] on each target for 1 turn.

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5-1 Cooldown.
CD: 5
I

Also place [Terrify] on each target for 2 turns.

Withering Storms

Withering Storms

Corrupt
Despair

Attack all enemies Attack(295%ATK) with a 75% chance to place [Corrupt] on each target for 2 turns. If the target is aligned with Order, place [Despair] on the target for 1 turn.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+5% Damage.
Level 3+5% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
CD: 5
I

If the target is under any [Buff], decrease the target's turn meter by 10% and increase this hero's [Divinity] by 10%.

Ultimate
Demon King's Command

Demon King's Command

Aetherburn II
Corrupt

Attack all enemies Attack(110%ATK) 3 times. Each hit has a 50% chance to place [Aetherburn II] and [Corrupt] on each target for 2 turns.

Skill Upgrades

6 Lvls
Level 1+10% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5-95 [Divinity] Cost.
Level 6-135 [Divinity] Cost.
Divinity Cost2900
III

If the target is above 50% [Divinity], each hit has a 50% chance to place [Lock Ultimate] on the target for 2 turns which cannot be removed.

Demon King's Command

Demon King's Command

Vulnerable II
Acid
Curse II

Attack all enemies Attack(115%ATK) 3 times. Each hit has a 50% chance to place [Vulnerable II], [Acid] and [Curse II] on each target for 2 turns.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+5% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5-40 [Divinity] Cost.
Level 6-75 [Divinity] Cost.
Divinity Cost3500
V

If each [Debuff] is placed on an enemy, steal 20% of the target's turn meter.

Passive
Unholy Winds

Unholy Winds

When an enemy receives a [Buff], increase this hero's Turn Meter by 10%. Can only occur once per turn. If an enemy receives 3 [Buff] in 1 turn, gain an Extra Turn.

V

When an enemy gains a [Buff], increase the Turn Meter of all allies and decrease the Turn Meter of all enemies instead.

Tempest Winds

Tempest Winds

When an enemy gains a [Buff], increase this hero's turn meter by 10%. If the enemy gains 3 [Buff] in one turn, this hero gains an [Extra Turn].

III

Also, increase this hero's ACC by 5 (stacking up to 100) when an enemy gains a [Buff].

Ascension & Awakening

Ascension Bonuses

1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 14
5FTH + 9
6Init. [Divinity] + 400
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 14
5FTH + 9
6Init. [Divinity] + 400

Awakening Bonuses

I
Awaken the ability: Withering Storm
II
DMG Multiplier + 30%, Ignore RES + 20%
III
Awaken the ability: Demon King's Command
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Unholy Winds
I
Awaken the ability: Withering Storms
II
Turn Meter Multiplier + 20%, Ignore RES + 20%, Stat 41 + 20%
III
Awaken the ability: Tempest Winds
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Demon King's Command

Content Ratings

A
24.31 / 30
vs
A
24.31 / 30
Pantheon
7-7/8
Arena
5-5/6
Bosses
8.31-8.31/10
Waves
4-4/6