Pazuzu
Pazuzu

Pazuzu

Wind Tyrant

Updated: October 28, 2026

Version
Compare with previous version
Legendary
Strength affinity
Strength
Disruptor archetype
Disruptor
Chaos allegiance
Chaos
Ekur faction
Ekur

Stats

Rank 6 / Lvl 60
HealthHP
15,526?Health points. Reaching 0 HP defeats the hero.
AttackATK
947?Attack power. Increases outgoing damage.
DefenseDEF
947?Defense. Reduces incoming damage.
SpeedSPD
106?Speed influences turn frequency in battle.
FaithFTH
100?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
35%?Resistance lowers chance of receiving debuffs.
AccuracyACC
40%?Accuracy increases chance to land debuffs.

Skills

Blinding Gale

Blinding Gale

ACC Down II

Attack 1 enemy Attack(335%ATK) with a 75% chance to place [ACC Down II] on the target for 2 turns. Also has a 75% chance to remove 1 random [Buff] from the target.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+5% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
Basic
Withering Storm

Withering Storm

Stun

Attack all enemies Attack(275%ATK) with an 80% chance to remove 1 [Buff] from each target, then has an 80% chance to place [Stun] on each target for 1 turn.

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5-1 Cooldown.
I

Also place [Terrify] on each target for 2 turns.

⏳CD: 5
Core
Demon King's Command

Demon King's Command

Aetherburn II
Corrupt

Attack all enemies Attack(110%ATK) 3 times. Each hit has a 50% chance to place [Aetherburn II] and [Corrupt] on each target for 2 turns.

Skill Upgrades

6 Lvls
Level 1+10% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5-95 [Divinity] Cost.
Level 6-135 [Divinity] Cost.
III

If the target is above 50% [Divinity], each hit has a 50% chance to place [Lock Ultimate] on the target for 2 turns which cannot be removed.

Initial Divinity675Divinity Cost2900
Ultimate
Unholy Winds

Unholy Winds

When an enemy receives a [Buff], increase this hero's Turn Meter by 10%. Can only occur once per turn. If an enemy receives 3 [Buff] in 1 turn, gain an Extra Turn.

V

When an enemy gains a [Buff], increase the Turn Meter of all allies and decrease the Turn Meter of all enemies instead.

Passive

Imprint Bonus

When an enemy receives a [Buff], increase this hero's Turn Meter by 5%. Can only occur once per turn. If an enemy receives 3 [Buff] in 1 turn, gain an Extra Turn.

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 14
5FTH + 9
6Init. [Divinity] + 400
Awakening Bonuses
I
Awaken the ability: Withering Storm
II
DMG Multiplier + 30%, Ignore RES + 20%
III
Awaken the ability: Demon King's Command
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Unholy Winds

Content Ratings

AA-Tier
24.31/ 30

Pantheon7/8
Arena5/6
Bosses8.31/10
Waves4/6

Boss Breakdown
Zmey
9.5/10
Gwrach Y Rhibyn
7.5/10
High Priest of Ptah
9/10
Dark Tempest
10/10
Plague of Luxor
7/10
Winged Reaper
4.5/10
Desecrated Daimyo
8.5/10