Side-by-Side
Hero Comparison
Stats
Skills
Twin Arrows of Delphi
Attack 1 enemy
(185%ATK) 2 times. The first hit places [Mend] on all allies for 1 turn. The second hit has a 50% chance to place [Acid] on the target for 2 turns. If Artemis is an ally, Artemis joins the attack.
Skill Upgrades
4 LvlsPlacing [Acid] cannot be resisted.
Twin Arrows of Delos
Attack 1 enemy
(220%ATK) 2 times. Each hit has a 50% chance to place [DEF Down II] on the target for 2 turns. If Apollo is an ally, Apollo joins the attack.
Skill Upgrades
6 LvlsIf the first hit defeats the target, the second hit attacks the enemy with the lowest HP instead.
Solar Mandate
Attack 1 enemy
(475%ATK), then place [ATK Up II] on all allies for 2 turns. Also equalise the [Divinity] of the ally with the lowest [Divinity] to this hero's [Divinity]. If Artemis is an ally, also equalise the [Divinity] of Artemis.
Skill Upgrades
2 LvlsWhen an ally's [Divinity] is Equalised, their next attack will inflict bonus damage to all enemies equal to 5% of their MAX HP. The damage is doubled against enemies with more than 50% [Divinity].
Cull the Herd
Attack all enemies
(300%ATK), then inflict an extra hit against each target below 50%HP. Increase this hero's Turn Meter by 10% for each enemy defeated by this ability.
Skill Upgrades
4 LvlsEquinox of Purity and Rot
Attack all enemies
(270%ATK). Decrease the cooldown of each ally's Core Ability by 1 turn. For each ally under [Mend], increase that ally's [Divinity] by 15%. For each enemy under [Acid], decrease that enemy's [Divinity] by 15%.
Skill Upgrades
6 LvlsNiobe's Lament
Attack 1 enemy
(565%ATK). Increase the damage inflicted by 1% for every 2% of HP the target is missing.
Skill Upgrades
6 LvlsAlso refund 25% of this ability's [Divinity] Cost if the target is defeated.
Prophetic Wisdom
When this hero uses the Core Ability, increase the damage inflicted by each ally's Core Ability by 5%.
Each time this hero uses the Core Ability, increase the Ignore DEF of all allies by 2% (stacking up to 10 times).
The Hunt Moves On
When this hero defeats an enemy, inflict damage equal to 50% of the excess damage to the enemy with the lowest HP. The damage cannot be Critical. Can only occur once per turn.
Inflict damage applies to all enemies instead.

