
Weapons Tier List
Weapons ranked by overall effectiveness. Border colors indicate rarity: Gold (Legendary), Purple (Epic), Blue (Rare)


Excalibur

Excalibur
Increase damage inflicted by allies by 5.5% for each [Buff] placed by this hero


Forgefire

Forgefire
Reduce damage received by 28%. Does not receive damage per wave until this hero takes their first turn.


Mjolnir

Mjolnir
Every 3rd Hit inflicts 110% increased damage.


Maquahuitl

Maquahuitl
Attacks decrease enemy HP, ATK and DEF by 5% stacking up to 7 times.


Aegis

Aegis
Has a 33% chance to reflect a [Disable] back to the enemy. Will always reflect the first [Disable] received.


Worldsplitter

Worldsplitter
Each time this hero lands a Strong Hit, increase their Strong Hit Damage by 10% and decrease their incoming damage by 5% stacking up to 7 times


Golden Bow

Golden Bow
Gain 22% CRIT and Critical Hits Heal this hero for 5% damage inflicted.


Spartan Shield

Spartan Shield
Increase Leader Bonus effectiveness by 33%


Crescent Blade

Crescent Blade
Strong Hits are guaranteed to critically hit and increase the damage by 33% but this hero cannot Critically Hit normally.


Bone Scythe

Bone Scythe
Inflict 30% increased damage to enemies below 33% HP.


Namsaru

Namsaru
[Buff] placed on this hero are instantly removed gaining 11% [Divinity] and Turn Meter and grant a permanent Damage Increase of 5%


Ame-no-Nuboko

Ame-no-Nuboko
Gain 1 stack (up to 7) of [Temporal Aegis II] or [Arcane Aegis II] when turn meter or divinity is decreased.


Tepoztopilli

Tepoztopilli
Increase Strong Hit chance by 22%


Thunderbolt

Thunderbolt
When this hero joins an attack increase their Turn Meter and [Divinity] by 11%


Sharur

Sharur
Increase the damage inflicted when joining attacks by 22%


Imhullu

Imhullu
Ultimate abilities inflict 33% increased damage.


Hrunting

Hrunting
Increase damage inflicted to Bosses by 22%


Tlako

Tlako
Strong Hits gain 11% Turn Meter


Tetsubo

Tetsubo
Place [Stun] on the target for 1 turn when they lose more than 110% of their HP in an attack.


Seaspear

Seaspear
When this hero revives an ally, this weapon has a 100% chance to reset the Core Ability cooldown on the target.


Greataxe

Greataxe
Decrease the damage received by 33% when this hero is under [Stalwart]


Gram

Gram
Inflict 44% increased damage to [Barrier]


Grail

Grail
Increases all sources of Outgoing Healing by 44%


Galatine

Galatine
Heal this hero by 11% HP when placing a buff on an ally.


Diseased Talons

Diseased Talons
When placing a [Debuff], has a 55% chance to increase its duration by 1 Turn.


Divine Bow

Divine Bow
Additional Hits against the same target has 22% increased damage.


Clarent

Clarent
Gain 44% Turn Meter when this hero is denied a turn by a [Disable]


Aten

Aten
Damaging [Debuff] inflict 110% increased damage.


Ankh

Ankh
Increase the amount of [Barrier] or [Shield] gained by this hero by 22%


Redlust

Redlust
Defeating an enemy gains 22% Turn Meter.


Naginata

Naginata
Increase damage inflicted when Retaliating by 22%


Thunderhammer

Thunderhammer
Single target attacks have a 50% chance to inflict damage to all enemies equal to 11% of the damage of the attack.


Tecpatl

Tecpatl
Convert 22% of the healing received into Additional Damage on the next attack.


Pridwen

Pridwen
When this hero is attacked, has a 44% chance to decrease the duration of a random [Debuff] by 1 turn.


Rogatina

Rogatina
When a [Buff] is stolen from this hero increase their Turn Meter by 22%


Kladenets

Kladenets
Attacks decrease the target's ATK by 2% stacking up to 14 times.


Inannor

Inannor
[Divinity] reductions are 33% less effective on this hero.


Hydra Club

Hydra Club
When this hero receives a critical hit, increase their RES by 5% stacking up to 7 times.


Frost Wand

Frost Wand
Increase this Hero's [Divinity] by 110 when placing [Freeze]


Fangtian Huaji

Fangtian Huaji
Decrease the damage received from AoE Attacks by 33%


Fan Axe

Fan Axe
Healing an ally has a 100% chance to heal this hero for 50% of its strength once per turn.


Cursed Blade

Cursed Blade
Steal 14% [Divinity] when attacking enemies under [Despair]


Crook

Crook
Attacks have a 44% chance to activate a random [Blaze], [Bleed] stack or [Acid].


Bident

Bident
Turn Meter Reductions are 33% less effective on this hero.


Art of War

Art of War
Gain 450 [Divinity] at the start of each wave.


Lyre

Lyre
Decrease the chance to Weak Hit by 22%. This hero receives 50% increased damage from Strong Hits


Katana

Katana
Ignore 10% Defence when attacking enemies with less than 66% HP


Khopesh

Khopesh
Attacks destroy the target's Maximum HP by 22% of the damage inflicted. Cannot destroy more than 50% of the target's Max HP.


Huntress

Huntress
Decrease the target's Turn Meter by 11% when placing a [Disable]


Heshikiri

Heshikiri
The first attack at the start of each wave inflicts 55% increased damage. Additional attacks inflict 40% less damage for the remainder of the wave.


Chillheart

Chillheart
Defeating an enemy gains 70 [Divinity]


Hildglans

Hildglans
Heal this hero for 16% of the damage inflicted to an enemy.


Han Jian

Han Jian
Increase Strong Hit Chance by 11%


Kindjal

Kindjal
Increase ACC by 22%


Ox Horn

Ox Horn
Increase RES by 22%


Ox Tongue Spear

Ox Tongue Spear
Inflict 11% increased damage


Pelta

Pelta
Decrease the damage received by 11%


Scimitar

Scimitar
Increase Outgoing [Divinity] by 11%


Sistrum

Sistrum
Increase Outgoing Healing by 11%


Xoxocoatl

Xoxocoatl
Increase Outgoing Turn Meter by 11%


Yumi

Yumi
Increase Critical Hit Chance by 11%