Status Effects
Comprehensive guide to all buffs, debuffs, and disables
Buffs
Accuracy UP
Click to filter →Increases accuracy stat by 20%.
Arcane Aegis
Click to filter →Reduce Divinity Reductions by 5% multiplicatively per stack. Stacks are removed at the end of the hero's Turn.
Attack UP
Click to filter →Increases Hero Battle Attack Stat by 20%.
Backfire
Click to filter →When this hero would gain a non-resisted Debuff, prevent it and apply the debuff to the enemy instead. Each trigger reduces Backfire duration.
Barrier
Click to filter →Absorbs incoming damage equal to the strength of the barrier before depleting HP. Barriers can stack and be increased.
Block Debuffs
Click to filter →Blocks the next incoming Debuff placed on this hero. Duration is reduced when activated.
Defense UP
Click to filter →Increases defense stat by 20%.
Immortal
Click to filter →HP cannot decrease below 1. Duration reduced when triggered.
Initiative UP
Click to filter →Increases initiative stat by 10%.
Intercept
Click to filter →Redirects an attack to the Hero that placed Intercept. Duration is reduced when triggered.
Mend
Click to filter →Reduce Bleed Stacks by 2 and Heal 10% max HP at the start of the turn.
Phoenix
Click to filter →If the hero is defeated, revives them with 50% HP and 50% Turn Meter. Buff is removed upon activation.
Precision
Click to filter →Guarantees attacks are Strong Hits.
Protect
Click to filter →Ally who placed this buff takes 20% of the damage this unit would receive instead.
Radiance
Click to filter →Reduces damage received by 10% and reflects the reduced damage back to the attacker.
RES UP
Click to filter →Increases resist stat by 20%.
Retaliate
Click to filter →Counterattack enemy attackers when hit.
Ricochet
Click to filter →Attacks a random target, then continues chaining to new targets each attack has a lower chance to occur.
Sharpen
Click to filter →Increases Strong Hit Chance and Strong Hit Damage by 15%.
Shield
Click to filter →Absorbs incoming damage equal to the strength of the shield before depleting HP. Shields cannot stack or be increased.
Speed UP
Click to filter →Increases speed stat by 10%.
Stalwart
Click to filter →Immune to Disable. Duration is reduced when receiving a disable. Removes a disable on initial placement.
Temporal Aegis
Click to filter →Reduce Turn Meter Reductions by 5% multiplicatively per stack. Stacks are removed at the end of the hero's turn.
Vanish
Click to filter →Cannot be directly targeted.
Ward
Click to filter →Immune to attack damage. Duration reduced when triggered.
Debuffs
Accuracy Down
Click to filter →Decreases accuracy stat by 20%.
Acid
Click to filter →Disables Armor Sets and Deals 5% Max HP damage at the start of the turn. Deals double to Shield and Barrier.
Aetherburn
Click to filter →Increase Target Chance to Weak Hit by 5% and reduces Divinity by 3% on all heroes on the team.
Attack Down
Click to filter →Decreases attack stat by 20%.
Banish
Click to filter →Enemies that die with this debuff (or is placed before death) cannot be revived whilst this is on. When a revive occurs the duration of this debuff is reduced.
Blaze
Click to filter →Inflicts 1% MAX HP damage to each hero on the team. This is doubled for the hero taking the turn.
Bleed
Click to filter →Damages an enemy 1% of MAX HP Damage each turn. Stacks up to 10 times on subsequent application.
Block Revive
Click to filter →Enemies that die with this debuff cannot be revived.
Blunt
Click to filter →Decreases Strong Hit Chance and Strong Hit Damage by 15%.
Charm
Click to filter →Takes the next attack for the enemy that placed this debuff. Duration reduced when triggered.
Corrupt
Click to filter →The unit that placed this debuff steals any buffs received. Duration reduced when triggered.
Curse
Click to filter →25% reduced incoming healing and shield/barrier strength.
Dark Tidings
Click to filter →Each Stack decreases the damage inflicted by 5%. Stacks up to 5 times and can only be removed when this hero casts their Ultimate (when all stacks are removed). At Max Stacks, also decrease SPD and INIT by 10%.
Defense Down
Click to filter →Decreases defense stat by 20%.
Drain
Click to filter →Attackers deal 10% increased damage and heal for 10% of the damage inflicted.
Hex
Click to filter →Allies also take 5% of damage received. This is halved for AoE Damage.
Initiative Down
Click to filter →Decreases initiative stat by 10%.
Lock Core
Click to filter →Core abilities cannot be used.
Lock Passive
Click to filter →Passive abilities cannot be used.
Lock Ultimate
Click to filter →Ultimate abilities cannot be used.
RES Down
Click to filter →Decreases resistance stat by 20%.
Speed Down
Click to filter →Decreases speed stat by 10%.
Terrify
Click to filter →Increases Divinity Cost by 50%.
Vulnerable
Click to filter →Increases damage dealt by debuffs by 20%.
Disables
Confuse
Click to filter →This unit attacks a random ally with its basic ability on its turn, doing 75% reduced damage.
Despair
Click to filter →Skips next turn. Cannot receive positive buffs or effects. Duration is reduced when attempt to receive a positive buff or effect.
Freeze
Click to filter →Skips next turn. Incoming Turn Meter Fill Effects are reduced by 50%.
Petrify
Click to filter →Skips next turn. Increase Divinity Effects are Reduced by 50%.
Shade
Click to filter →Permanently removes the hero from Ally Team Control. Shade's cannot be targeted or take turns and will join the Caster's Basic Attacks. When the Caster is defeated, all Shade's are defeated and Shade is removed.
Sleep
Click to filter →Skips next turn. Incoming Damage from Attacks increased by 30%. Duration reduced when attacked (per ability).
Stun
Click to filter →Skips next turn.
Taunt
Click to filter →Attacks the unit that placed this disable with its basic ability, doing 25% reduced damage.