Tianlong
Tianlong

Tianlong

Heavenly Dragon

Updated: October 28, 2026

Version
Compare with previous version
Legendary
Valor affinity
Valor
Defender archetype
Defender
Order allegiance
Order
Tian faction
Tian

Stats

Rank 6 / Lvl 60
HealthHP
15,526?Health points. Reaching 0 HP defeats the hero.
AttackATK
716?Attack power. Increases outgoing damage.
DefenseDEF
1,200?Defense. Reduces incoming damage.
SpeedSPD
102?Speed influences turn frequency in battle.
FaithFTH
98?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
85%?Resistance lowers chance of receiving debuffs.
AccuracyACC
20%?Accuracy increases chance to land debuffs.

Skills

Dragon's Edict

Dragon's Edict

ATK Down II
Blunt II

Attack 1 enemy Attack(175%DEF + 150%ATK), then has a 75% chance to place [ATK Down II] and [Blunt II] on the target for 2 turns.

Skill Upgrades

5 Lvls
Level 1+5% Effect Chance.
Level 2+5% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Basic
Aerial Aegis

Aerial Aegis

Immortal
Intercept
Stalwart

Place [Immortal] on this hero for 2 turns, then place [Intercept] on all allies except this hero for 2 turns. Also place [Stalwart] on all allies for 2 turns.

Skill Upgrades

1 Lvls
Level 1-1 Cooldown.
⏳CD: 4
Core
Mandate of Heaven

Mandate of Heaven

Block Debuff
Retaliate

Remove all [Debuff] from all allies, then attack all enemies Attack(145%DEF + 120%ATK). Also place [Block Debuff] and [Retaliate] on each ally for 2 turns. Increase the DEF of each ally under [Intercept] by 5% (stacking up to 6 times).

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3-80 [Divinity] Cost.
Level 4-115 [Divinity] Cost.
Level 5-145 [Divinity] Cost.
III

Also decrease the [Divinity] Cost of each ally by 5% (stacking up to 4 times).

Initial Divinity800Divinity Cost3400
Ultimate
Skybound Ward

Skybound Ward

Barrier

At the start of this hero's turn, heal Heal(10%HP) each ally under [Intercept], then, grant [Barrier] Shield(100%DEF) to that ally.

Skill Upgrades

4 Lvls
Level 1+5% Healing.
Level 2+5% Healing.
Level 3+5% Barrier.
Level 4+5% Barrier.
Passive

Imprint Bonus

At the start of this hero's turn, if this hero is under [Intercept], heal Heal(5%HP) this hero, then gain Barrier Heal(50%DEF).

Leader Bonus

Leader Bonus

60 RES All Battles

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 15
5FTH + 10
6Init. [Divinity] + 450
Awakening Bonuses
I
Awaken the ability: Dragon's Edict
II
Barrier Multiplier + 30%, Ignore RES + 20%, Heal Multiplier + 30%
III
Awaken the ability: Mandate of Heaven
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Skybound Ward

Content Ratings

AA-Tier
22.19/ 30

Pantheon7.5/8
Arena4.5/6
Bosses6.69/10
Waves3.5/6

Boss Breakdown
Zmey
1.5/10
Gwrach Y Rhibyn
8/10
High Priest of Ptah
8.5/10
Dark Tempest
8/10
Plague of Luxor
9/10
Winged Reaper
9/10
Desecrated Daimyo
7/10