Ran
Ran

Ran

The Sea's Net

Updated: May 9, 2026

Version
Epic
Wisdom affinity
Wisdom
Disruptor archetype
Disruptor
Chaos allegiance
Chaos
Asgard faction
Asgard

Stats

Rank 6 / Lvl 60
HealthHP
11,727?Health points. Reaching 0 HP defeats the hero.
AttackATK
760?Attack power. Increases outgoing damage.
DefenseDEF
804?Defense. Reduces incoming damage.
SpeedSPD
98?Speed influences turn frequency in battle.
FaithFTH
98?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
25%?Resistance lowers chance of receiving debuffs.
AccuracyACC
30%?Accuracy increases chance to land debuffs.

Skills

Drowning Vigour

Drowning Vigour

Lock Ultimate

Attack 1 enemy Attack(370%ATK) with a 35% chance to place [Lock Ultimate] for 2 turns.

Skill Upgrades

4 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+10% Effect Chance.
Basic
Whirling Riptide

Whirling Riptide

SPD Down II

Attack all enemies Attack(305%ATK) with a 75% chance to place [SPD Down II] on each target for 2 turns.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+5% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
V

If an enemy is under [SPD Down] after attacking, will activate the Cold Depths on the target.

CD: 5
Core
Frozen Waves

Frozen Waves

Freeze
FTH Down II

Attack all enemies Attack(305%ATK) with a 50% chance to place [Freeze] on each target for 1 turn. If an enemy is below 50%HP, [Freeze] cannot be resisted. If [Freeze] is not placed, place [FTH Down II] on the target for 2 turns instead.

Skill Upgrades

6 Lvls
Level 1+10% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5-35 [Divinity] Cost.
Level 6-55 [Divinity] Cost.
III

Place [Freeze] for 2 turns instead.

Initial Divinity725Divinity Cost3375
Ultimate
Cold Depths

Cold Depths

Attack decreases 10% of the target's Turn Meter. If the target is below 50%HP, steal 10% Turn Meter instead and increase the Turn Meter of all allies by the same amount. Allies can only gain Turn Meter once per attack.

Passive

Imprint Bonus

Attack decreases 5% of the target's Turn Meter. If the target is below 50%HP, steal 5% Turn Meter instead.

Ascension Bonuses
1HP + 5%, DEF + 5%, ATK + 5%
2HP + 5%, DEF + 5%, ATK + 5%
3HP + 5%, DEF + 5%, ATK + 5%
4ACC + 10
5FTH + 5
6Init. [Divinity] + 300
Awakening Bonuses
I
Ignore RES + 10%
II
Turn Meter Multiplier + 10%
III
Awaken the ability: Frozen Waves
IV
Attunement Multiplier + 30%, Armor Multiplier + 20%, Weapon Multiplier + 20%
V
Awaken the ability: Whirling Riptide

Content Ratings

BB-Tier
17.92/ 30

Pantheon5/8
Arena4/6
Bosses5.42/10
Waves3.5/6

Boss Breakdown
Zmey
7.5/10
Gwrach Y Rhibyn
5/10
High Priest of Ptah
4.5/10
Dark Tempest
5/10
Plague of Luxor
4.5/10
Winged Reaper
4.5/10
Desecrated Daimyo
5.5/10

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