Ra
Ra

Ra

Divine Eclipse

Updated: May 9, 2026

Version
Legendary
Wisdom affinity
Wisdom
Slayer archetype
Slayer
Order allegiance
Order
Aaru faction
Aaru

Stats

Rank 6 / Lvl 60
HealthHP
11,562?Health points. Reaching 0 HP defeats the hero.
AttackATK
1,222?Attack power. Increases outgoing damage.
DefenseDEF
903?Defense. Reduces incoming damage.
SpeedSPD
99?Speed influences turn frequency in battle.
FaithFTH
101?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
60%?Bonus damage dealt by critical hits.
ResistanceRES
30%?Resistance lowers chance of receiving debuffs.
AccuracyACC
45%?Accuracy increases chance to land debuffs.

Skills

Sun Crescent Sweep

Sun Crescent Sweep

Attack 1 enemy Attack(425%ATK + 1%ATK per ACC) with a 75% chance to increase the duration of [Blaze] by 1 turn. If the attack is critical, activate [Blaze] on the target.

Skill Upgrades

4 Lvls
Level 1+10% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+15% Effect Chance.
Basic
Fires of Creation

Fires of Creation

Blaze II

Attack all enemies Attack(345%ATK + 1%ATK per ACC) with a 75% chance to place [Blaze II] for 3 turns. If this ability defeats an enemy, decrease its cooldown by 1 turn.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
I

Then increase C.DMG by 3% for each [Blaze II] placed (stacking up to 15 times)

CD: 5
Core
Solar Convergence

Solar Convergence

DEF Down II
Vulnerable II

Attack all enemies Attack(135%ATK + 1%ATK per ACC) 3 times. Each hit has a 35% chance to place [DEF Down II] and [Vulnerable II] on each target for 2 turns.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+10% Damage.
Level 4-35 [Divinity] Cost.
Level 5-50 [Divinity] Cost.
III

If an enemy is defeated, increase the duration of [Blaze] on all enemies by 1 turn.

Initial Divinity575Divinity Cost3275
Ultimate
Eye of Ra

Eye of Ra

When [Blaze] on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 5%.

V

Also has a 50% chance to activate [Blaze] on any attack

Passive

Imprint Bonus

When any [Blaze] on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%.

Leader Bonus

Leader Bonus

30%ATK Dungeon Battles

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 12
5C.DMG + 16
6Init. [Divinity] + 400
Awakening Bonuses
I
Awaken the ability: Fires of Creation
II
Ignore DEF + 10%, Ignore RES + 20%, DMG Multiplier + 30%
III
Awaken the ability: Solar Convergence
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Eye of Ra

Content Ratings

AA-Tier
22.12/ 30

Pantheon6.5/8
Arena3.5/6
Bosses7.62/10
Waves4.5/6

Boss Breakdown
Zmey
7/10
Gwrach Y Rhibyn
9.5/10
High Priest of Ptah
7/10
Dark Tempest
7/10
Plague of Luxor
6.5/10
Winged Reaper
9/10
Desecrated Daimyo
6/10

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