Ra
Ra

Ra

Divine Eclipse

Updated: October 28, 2026

Version
Compare with previous version
Legendary
Wisdom affinity
Wisdom
Slayer archetype
Slayer
Order allegiance
Order
Aaru faction
Aaru

Stats

Rank 6 / Lvl 60
HealthHP
15,361?Health points. Reaching 0 HP defeats the hero.
AttackATK
1,200?Attack power. Increases outgoing damage.
DefenseDEF
947?Defense. Reduces incoming damage.
SpeedSPD
98?Speed influences turn frequency in battle.
FaithFTH
96?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
60%?Bonus damage dealt by critical hits.
ResistanceRES
30%?Resistance lowers chance of receiving debuffs.
AccuracyACC
40%?Accuracy increases chance to land debuffs.

Skills

Sun Crescent Sweep

Sun Crescent Sweep

Attack 1 enemy Attack(380%ATK + 1%ATK per ACC) with a 75% chance to increase the duration of [Blaze] by 1 turn. Increase the duration of [Blaze] on all enemies instead if the attack is critical.

Skill Upgrades

4 Lvls
Level 1+10% Damage.
Level 2+10% Effect Chance.
Level 3+10% Damage.
Level 4+15% Effect Chance.
Basic
Fires of Creation

Fires of Creation

Blaze II

Attack all enemies Attack(310%ATK + 1%ATK per ACC) with a 75% chance to place [Blaze II] on each target for 3 turns. Decrease the cooldown of this ability by 1 turn if this ability defeats an enemy.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
I

Then increase CDMG by 3% for each [Blaze] placed (stacking up to 15 times).

⏳CD: 5
Core
Solar Convergence

Solar Convergence

DEF Down II
Vulnerable II

Attack all enemies Attack(125%ATK + 1%ATK per ACC) 3 times. Each hit has a 40% chance to place [DEF Down II] and [Vulnerable II] on each target for 2 turns.

Skill Upgrades

6 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4-65 [Divinity] Cost.
Level 5-90 [Divinity] Cost.
Level 6-105 [Divinity] Cost.
V

Each hit increases the DEF this attack ignores by 20%, up to a maximum of 60%, and activates [Blaze] on each target.

Initial Divinity600Divinity Cost4300
Ultimate
Eye of Ra

Eye of Ra

When [Blaze] on an enemy activates, expires or is removed, increase the damage of this hero's next Ultimate by 5%.

III

Also increase this hero's Crushing Hit Chance by 2%. Stacks do not reset betweenwaves.

Passive

Imprint Bonus

When any [Blaze] on an enemy activates, expires or is removed, increase the damage of this hero's next Ultimate by 2.5%.

Leader Bonus

Leader Bonus

30%ATK Dungeon Battles

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 12
5C.DMG + 16
6Init. [Divinity] + 400
Awakening Bonuses
I
Awaken the ability: Fires of Creation
II
Strong Hit DMG Multiplier + 20%, Ignore RES + 20%, DMG Multiplier + 30%
III
Awaken the ability: Eye of Ra
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Solar Convergence

Content Ratings

AA-Tier
22.12/ 30

Pantheon6.5/8
Arena3.5/6
Bosses7.62/10
Waves4.5/6

Boss Breakdown
Zmey
7/10
Gwrach Y Rhibyn
9.5/10
High Priest of Ptah
7/10
Dark Tempest
9/10
Plague of Luxor
4.5/10
Winged Reaper
9/10
Desecrated Daimyo
6/10