Kinich Ahau
Kinich Ahau

Kinich Ahau

Lord of Judgement

Updated: October 28, 2026

Version
Compare with previous version
Legendary
Valor affinity
Valor
Defender archetype
Defender
Order allegiance
Order
Omeyocan faction
Omeyocan

Stats

Rank 6 / Lvl 60
HealthHP
16,517?Health points. Reaching 0 HP defeats the hero.
AttackATK
793?Attack power. Increases outgoing damage.
DefenseDEF
1,233?Defense. Reduces incoming damage.
SpeedSPD
106?Speed influences turn frequency in battle.
FaithFTH
97?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
70%?Resistance lowers chance of receiving debuffs.
AccuracyACC
25%?Accuracy increases chance to land debuffs.

Skills

Sacred Brand

Sacred Brand

Aetherburn II

Attack all enemies Attack(100%DEF + 75%ATK), then has a 50% chance to place [Aetherburn II] on each target for 2 turns.

Skill Upgrades

4 Lvls
Level 1+5% Damage.
Level 2+10% Damage.
Level 3+5% Effect Chance.
Level 4+10% Effect Chance.
I

[Aetherburn] cannot be removed.

Basic
Unrelenting Authority

Unrelenting Authority

ATK Down II
Blunt II

Attack all enemies Attack(140%DEF + 110%ATK), then has a 75% chance to place [ATK Down II] and [Blunt II] on each target for 2 turns. Also remove [ATK Up] and [Sharpen] from each target.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Damage.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
⏳CD: 4
Core
Scorching Guardian

Scorching Guardian

Radiance II
RES Up II
Shield

Attack all enemies Attack(140%DEF + 110%ATK). Before attacking, place [Radiance II] and [RES Up II] on all allies for 2 turns, then remove [Blaze] and [Aetherburn] from all allies. Also grant [Shield] Shield(500%DEF) to all allies.

Skill Upgrades

5 Lvls
Level 1+10% Damage.
Level 2+10% Damage.
Level 3-75 [Divinity] Cost.
Level 4-105 [Divinity] Cost.
Level 5-135 [Divinity] Cost.
III

When an enemy attacks an ally under Shield or [Radiance], has a 50% chance to place [Blaze II] on the attacker for 2 turns.

Initial Divinity800Divinity Cost3700
Ultimate
Solar Barrier

Solar Barrier

Ward

When an ally's Shield is removed or depleted, place [Ward] on all allies for 2 turns.

V

At the start of the wave, all allies except this hero receive zero damage until this hero takes a turn or is defeated.

⏳CD: 3
Passive

Imprint Bonus

When this hero's Shield is removed or depleted, place [Ward] on this hero for 2 turns.

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 16
5RES + 16
6Init. [Divinity] + 450
Awakening Bonuses
I
Awaken the ability: Sacred Brand
II
Ignore RES + 20%, Shield Multiplier + 30%, DMG Reduction Multiplier + 20%
III
Awaken the ability: Scorching Guardian
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Solar Barrier

Content Ratings

AA-Tier
22.85/ 30

Pantheon7.5/8
Arena4/6
Bosses7.35/10
Waves4/6

Boss Breakdown
Zmey
7/10
Gwrach Y Rhibyn
7/10
High Priest of Ptah
7.5/10
Dark Tempest
9/10
Plague of Luxor
7.5/10
Winged Reaper
8.5/10
Desecrated Daimyo
6/10