Dracula
Dracula

Dracula

The Impaler

Updated: May 9, 2026

Version
Legendary
Cunning affinity
Cunning
Brawler archetype
Brawler
Chaos allegiance
Chaos
Vyraj faction
Vyraj

Stats

Rank 6 / Lvl 60
HealthHP
18,995?Health points. Reaching 0 HP defeats the hero.
AttackATK
947?Attack power. Increases outgoing damage.
DefenseDEF
969?Defense. Reduces incoming damage.
SpeedSPD
100?Speed influences turn frequency in battle.
FaithFTH
89?Faith replaces Initiative and supports the new no-generator ultimate charge model.
Critical chanceC. RATE
10%?Chance to land critical hits.
Critical damageC. DMG
50%?Bonus damage dealt by critical hits.
ResistanceRES
55%?Resistance lowers chance of receiving debuffs.
AccuracyACC
35%?Accuracy increases chance to land debuffs.

Skills

Transfusion

Transfusion

Bleed

Attack 1 enemy Attack(5%HP + 80%ATK) 2 times. Each hit has a 75% chance to place 1 stack of [Bleed] on the target. Also, Heal Heal(5%HP) this hero if the target under [Bleed].

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+5% Damage.
Level 4+10% Effect Chance.
Level 5+10% Damage.
Level 6+10% Effect Chance.
I

Place 1 stack of [Bleed] on all enemies instead.

Basic
Blood Mist

Blood Mist

Bleed

Place 2 stacks of [Bleed] on all enemies and remove 1 random [Buff] from each target. If a [Buff] was removed place 3 stacks of [Bleed] instead. gains an [Extra Turn].

Skill Upgrades

1 Lvls
Level 1-1 Cooldown.
CD: 4
Core
Sanguine Tides

Sanguine Tides

Bleed

Attack all enemies Attack(5%HP + 35%ATK) 4 times. Before attacking, consumes all stacks of [Bleed] on each target and increases the damage inflicted by 8% per stack of [Bleed] consumed.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+10% Damage.
Level 4+10% Damage.
Level 5-100 [Divinity] Cost.
Level 6-100 [Divinity] Cost.
III

Also, Destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP)

Initial Divinity575Divinity Cost4725
Ultimate
Symphony of the Night

Symphony of the Night

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 10%.

V

At the start of an ally's turn, steal 5% of their current HP and increase this hero's [Divinity] by 2%

Passive

Imprint Bonus

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Ascension Bonuses
1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4ACC + 14
5FTH + 8
6Init. [Divinity] + 400
Awakening Bonuses
I
Awaken the ability: Transfusion
II
DMG Multiplier + 30%, Heal Multiplier + 30%, Ignore RES + 20%
III
Awaken the ability: Sanguine Tides
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Symphony of the Night

Content Ratings

SS-Tier
25.08/ 30

Pantheon8/8
Arena4/6
Bosses8.58/10
Waves4.5/6

Boss Breakdown
Zmey
7/10
Gwrach Y Rhibyn
9.5/10
High Priest of Ptah
10/10
Dark Tempest
9.5/10
Plague of Luxor
8.5/10
Winged Reaper
4/10
Desecrated Daimyo
10/10

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