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Hero Comparison

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Shamash

Shamash

Flames of Truth

Latest (May 9, 2026)

Legendary
Strength
Strength
Invoker
Invoker
Order
Order
Ekur
Ekur
VS
Shamash

Shamash

Flames of Truth

March 5, 2026

Legendary
Strength
Strength
Invoker
Invoker
Order
Order
Ekur
Ekur

Stats

Rank 6 / Lvl 60
13,875-6,276
HPHP
20,151+6,276
595-330
ATKATK
925+330
1,068-55
DEFDEF
1,123+55
108-12
SPDSPD
120+12
97-2
FTHFTH
99+2
15%
ACCACC
15%
40%-5
RESRES
45%+5
10%
C. RATEC. RATE
10%
50%
C. DMGC. DMG
50%

Skills

Basic
Solar Disc

Solar Disc

Attack 1 enemy Attack(350%ATK). The ally with the lowest [Divinity] will join in the attack. If the target is under [Aetherburn] increase the turn meter of all allies by 10%.

Skill Upgrades

4 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+5% Damage.
Level 4+5% Damage.
Solar Disc

Solar Disc

Attack 1 enemy Attack(150%ATK). The ally with the lowest [Divinity] will join in the attack. If the target is under [Aetherburn] increase the turn meter of all allies by 10%.

Skill Upgrades

4 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+5% Damage.
Level 4+5% Damage.
Core
Arbiter of Justice

Arbiter of Justice

Aetherburn II

Attack 1 enemy Attack(495%ATK). All allies will join in the attack. Has a 75% chance to place [Aetherburn II] for 2 turns on the enemy.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
CD: 4
I

The [Aetherburn II] cannot be resisted

Arbiter of Justice

Arbiter of Justice

Aetherburn II

Attack 1 enemy Attack(240%ATK). All allies will join in the attack. Has a 75% chance to place [Aetherburn II] for 2 turns on the enemy.

Skill Upgrades

6 Lvls
Level 1+5% Damage.
Level 2+5% Effect Chance.
Level 3+10% Damage.
Level 4+10% Effect Chance.
Level 5+10% Effect Chance.
Level 6-1 Cooldown.
CD: 4
I

The [Aetherburn II] cannot be resisted

Ultimate
Light of the Heavens

Light of the Heavens

Radiance II
ATK Up II
Shield

Revive random ally with 30%HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies. Also, Heal all allies for of their HP. Place [Shield] equal to 50% of any excess healing. The first time an ally is killed in battle, gain full divinity and activate Light of the Heavens.

Skill Upgrades

6 Lvls
Level 1+5% Healing.
Level 2+5% Barrier.
Level 3+10% Healing.
Level 4+10% Barrier.
Level 5-40 [Divinity] Cost.
Level 6-70 [Divinity] Cost.
Divinity Cost3275
V

If an ally is revived, set their [Divinity] to 100%.

Light of the Heavens

Light of the Heavens

Radiance II
ATK Up II
Shield

Revive random ally with 30%HP and 30% Turn Meter, then place [Radiance II] and [ATK Up II] for 2 turns on all allies. Also, heal all allies Heal(15% Target HP). Place [Shield] equal to 50% of overhealing. The first time an ally is killed in battle, gain full divinity and activate Light of the Heavens.

Skill Upgrades

6 Lvls
Level 1+5% Healing.
Level 2+5% Barrier.
Level 3+10% Healing.
Level 4+10% Barrier.
Level 5-40 [Divinity] Cost.
Level 6-70 [Divinity] Cost.
Divinity Cost1450
V

If an ally is revived, set their [Divinity] to 100%.

Passive
Blazing Divination

Blazing Divination

Block Debuff

When an ally joins this hero in attack, increase their divinity by 100.

III

Also place [Block Debuff] for 1 turn on allies who join attack.

Blazing Divination

Blazing Divination

Block Debuffs

When an ally joins this hero in attack, increase their divinity by 100.

III

Also place [Block Debuff] for 1 turn on allies who join attack.

Leader Bonus

Leader Bonus21%FTH All Battles
Leader Bonus20%FTH All Battles

Ascension & Awakening

Ascension Bonuses

1HP + 6%, DEF + 6%, ATK + 6%
2HP + 6%, DEF + 6%, ATK + 6%
3HP + 6%, DEF + 6%, ATK + 6%
4SPD + 7
5FTH + 6
6Init. [Divinity] + 400
1HP + 9%, ATK + 9%, DEF + 9%
2HP + 9%, ATK + 9%, DEF + 9%
3HP + 9%, ATK + 9%, DEF + 9%
4SPD + 7
5FTH + 6
6Initial [Divinity] + 200

Awakening Bonuses

I
Awaken the ability: Arbiter of Justice
II
Heal Multiplier + 30%, Turn Meter Multiplier + 20%, Shield Multiplier + 30%
III
Awaken the ability: Blazing Divination
IV
Attunement Multiplier + 40%, Armor Multiplier + 25%, Weapon Multiplier + 25%
V
Awaken the ability: Light of the Heavens
I
Awaken the ability: Arbiter of Justice
II
Heal Multiplier + 30%, Turn Meter Multiplier + 20%, Shield Multiplier + 30%
III
Awaken the ability: Blazing Divination
IV
Attunement Multiplier + 50%, Armor Multiplier + 30%, Weapon Multiplier + 30%
V
Awaken the ability: Light of the Heavens

Content Ratings

S
27.22 / 30
vs
S
27.22 / 30
Pantheon
8-8/8
Arena
4.95-4.95/6
Bosses
9.07-9.07/10
Waves
5.2-5.2/6