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Hero Comparison

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Hou Yi

Hou Yi

Sunbane Marksman

Latest (May 9, 2026)

Epic
Strength
Strength
Defender
Defender
Order
Order
Tian
Tian
VS
Hou Yi

Hou Yi

Sunbane Marksman

April 3, 2026

Epic
Strength
Strength
Defender
Defender
Order
Order
Tian
Tian

Stats

Rank 6 / Lvl 60
12,058-6,442
HPHP
18,500+6,442
716+22
ATKATK
694-22
1,101+11
DEFDEF
1,090-11
98+6
SPDSPD
92-6
86-10
FTHFTH
96+10
15%
ACCACC
15%
70%+5
RESRES
65%-5
10%
C. RATEC. RATE
10%
50%
C. DMGC. DMG
50%

Skills

Basic
Sun and Moon

Sun and Moon

Intercept

Attack 1 enemy Attack(160%DEF + 145%ATK) then place [Intercept] on the ally with the lowest HP for 1 turn. If Chang'e is an ally, she will join the attack.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+5% Damage.
Level 4+5% Damage.
Level 5+1 Effect Duration.
Sun and Moon

Sun and Moon

Intercept

Attack 1 enemy Attack(200%DEF + 120%ATK) then place [Intercept] on the ally with the lowest HP for 1 turn. If Chang'e is on the team, she will join the attack.

Skill Upgrades

5 Lvls
Level 1+5% Damage.
Level 2+5% Damage.
Level 3+5% Damage.
Level 4+5% Damage.
Level 5+1 Effect Duration.
Core
Solar Protection

Solar Protection

Taunt
Protect II

Attack all enemies Attack(130%DEF + 120%ATK) with a 40% chance to place [Taunt] for 1 turn. If Chang'e is an ally, place [Protect II] on her for 2 turns.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Effect Chance.
Level 5-40 [Divinity] Cost.
Level 6-60 [Divinity] Cost.
CD: 4
V

If Chang'e is an ally, place [Protect II] on all allies for 2 turns.

Solar Protection

Solar Protection

Taunt
Protect II

Attack all enemies Attack(180%DEF + 110%ATK) with a 40% chance to place [Taunt] for 1 turn. If Chang'e is on the team, place [Protect II] on her for 2 turns.

Skill Upgrades

6 Lvls
Level 1+5% Effect Chance.
Level 2+10% Damage.
Level 3+10% Effect Chance.
Level 4+10% Effect Chance.
Level 5-40 [Divinity] Cost.
Level 6-60 [Divinity] Cost.
CD: 4
V

If Chang'e is on the team, place [Protect II] on all allies for 2 turns.

Ultimate
Nine Suns Shall Fall

Nine Suns Shall Fall

ATK Down II
Blunt II

Remove [Blaze] from all allies except this hero, then Attack 1 enemy Attack(225%DEF + 210%ATK). Has a 75% chance to place [ATK Down II] on all enemies except the target for 2 turns. If there are no other enemies alive, place [Blunt II] on the target for 2 turns.

Divinity Cost3725
Nine Suns Shall Fall

Nine Suns Shall Fall

ATK Down II
Blunt II

Remove [Blaze] from all allies except this hero, then Attack 1 enemy Attack(210%DEF + 120%ATK). Has a 75% chance to place [ATK Down II] on all enemies except the target for 2 turns. If there are no other enemies alive, place [Blunt II] on the target for 2 turns.

Divinity Cost1650
Passive
Sun Ward

Sun Ward

When an ally receives [Blaze], there is a 50% chance this hero receives it instead.

III

When [Blaze] inflicts damage to this hero, Heal for 100% of the damage.

Sun Ward

Sun Ward

When an ally receives [Blaze], there is a 50% chance this hero receives it instead.

III

When [Blaze] inflicts damage to this hero, Heal for 100% of the damage.

Leader Bonus

Leader Bonus40 RES Dungeon Battles
Leader Bonus50 RES Arena

Ascension & Awakening

Ascension Bonuses

1HP + 5%, DEF + 5%, ATK + 5%
2HP + 5%, DEF + 5%, ATK + 5%
3HP + 5%, DEF + 5%, ATK + 5%
4SPD + 5
5ACC + 10
6Init. [Divinity] + 300
1HP + 7%, DEF + 7%, ATK + 7%
2HP + 7%, DEF + 7%, ATK + 7%
3HP + 7%, DEF + 7%, ATK + 7%
4SPD + 5
5ACC + 10
6Initial [Divinity] + 100

Awakening Bonuses

I
DMG Reduction Multiplier + 10%
II
Heal Multiplier + 20%
III
Awaken the ability: Sun Ward
IV
Attunement Multiplier + 30%, Armor Multiplier + 20%, Weapon Multiplier + 20%
V
Awaken the ability: Solar Protection
I
DMG Reduction Multiplier + 10%
II
Heal Multiplier + 20%
III
Awaken the ability: Sun Ward
IV
Attunement Multiplier + 25%, Weapon Multiplier + 15%, Armor Multiplier + 15%
V
Awaken the ability: Solar Protection

Content Ratings

B
17.18 / 30
vs
B
17.18 / 30
Pantheon
5.35-5.35/8
Arena
3.25-3.25/6
Bosses
4.58-4.58/10
Waves
4-4/6