Side-by-Side
Hero Comparison
Stats
Skills
Clay Resilience
Attack 1 enemy
(6%HP + 65%ATK) 2 times. Gain a Barrier equal to 25% of the damage inflicted. If Gilgamesh is an ally, Gilgamesh will join the attack.
Skill Upgrades
5 LvlsClay Resilience
Attack 1 enemy
(5%HP + 70%ATK) 2 times. Each hit will heal for
(30%) of the damage inflicted. If Gilgamesh is an ally, he will join the attack.
Skill Upgrades
5 LvlsKings Rival
Attack 1 enemy
(16%HP + 170%ATK). Decrease the target's SPD by 5% (stacking up to 3 times). Increase the damage inflicted by 20% of the target's ATK, if the attack is a Crushing Hit. If this hero's HP is below 50%, gain a 15% additional chance to Crushing Hit.
Skill Upgrades
5 LvlsKings Rival
Attack 1 enemy
(15%HP + 185%ATK) and reduce the target's SPD by 10 (stacking up to 4 times). If the attack is a Strong Hit will increase the damage inflicted by 20% of the target's ATK.
Skill Upgrades
5 LvlsFeral Rage
Sacrifice 50% of this hero's Current HP, then attack a random enemy
(5%HP + 50%ATK) 4 times. Each hit has a 50% chance to place [DEF Down I] on the target for 2 turns. Place [DEF Down II] on that target instead which cannot be resisted, if that hit is a Crushing Hit.
Skill Upgrades
6 LvlsFeral Rage
Attack
(5%HP + 55%ATK) 4 random enemies. Each hit has a 50% chance to place [Blunt I] on the target for 2 turns. If the attack is a Strong Hit place [Blunt II] instead.
Skill Upgrades
6 LvlsWildman
Gain a 1% additional chance to Crushing Hit for every 2.5% of this hero's missing HP.
Crushing Hits ignore 10% of the target's DEF.
Wildman
Increase this hero's chance to Strong Hit by 15%.
Strong Hits ignore 10% of the target's DEF.
