High Priest of Ptah
BossHP
42,000
ATK
280
DEF
170
SPD
70
FTH
80
ACC
40
RES
30
CRIT
10%
CDMG
60%

Final boss stat line by selected stage.
Encounter
Workshop of Ptah
Stage
1
Boss Level
Lv. 10
Rank
1
Team
5 Heroes
Enemies
3
HP
42,000
ATK
280
DEF
170
SPD
70
FTH
80
ACC
40
RES
30
CRIT
10%
CDMG
60%
Guaranteed and possible rewards for Stage 1.
Encounter abilities are shown with their phase, cooldown, divinity cost, and effect text.
Phase 1
The first phase builds around Acid, Protection of Ptah, Union of Ptah, and Invoke Isfet.
Phase 2
The second phase shifts into all-target pressure, Dereliction of Ma'at, Divination of Duat, and Restoration of Ma'at.
Attack 1 enemy
(400%ATK) and place [Acid] for 2 turns.
Attack all enemies
(250%ATK). After attacking, if the target has a [Shield] or [Barrier] place [Aetherburn III] on the target for 2 turns, otherwise increase their [Divinity] Cost by 5%.
Current stage: Lv. 10 normally uses Tier 1.
When entering Ma'at form, place 20 stacks of Might of Ptah on the High Priest. Once the [Divinity] of the High Priest is full, instantly activate Invoke Isfet.
Sacrifice the Keeper to gain 25% increased damage and Sacrifice the Oracle to gain 25% decrease in Turn Meter reduction effects.
Attack all enemies
(250%ATK) inflicting 50% increased damage for each ally consumed.
The High Priest enters Isfet Form and skips his turn.
Converts 20% of the damage inflicted to the Keeper as [Barrier].
Heals the High Priest for 20% of the damage inflicted to the Oracle.
Attack all enemies
(250%ATK) and place [Acid] on each target for 2 turns.
Executes all living allies and enemies which cannot be blocked by any [Buff].
Current stage: Lv. 10 normally uses Tier 1.
The High Priest does not generate [Divinity] in Isfet form and inflicts 50% increased damage.
Current stage: Lv. 10 normally uses Tier 1.
Gain 5 [Divinity] for every 1% Turn Meter the High Priest has reduced. When the High Priest receives a [Disable], instantly remove it and gain 15 [Divinity]. When the High Priest's [Divinity] is full, instantly activate Restoration of Ma'at.
Revive all allies with 100% HP and 50% Turn Meter. The High Priest enters Ma'at form.
Current stage: Lv. 10 normally uses Tier 1.
[Divinity] Reduction Effects apply 1 stack of [Arcane Aegis I].
After activating an Ultimate 5 times, increase damage inflicted by 200%.
Immune to effects that increase [Divinity] cost.
Incoming damage from [Acid], [Blaze], and [Bleed] effects is reduced 75%.
Immune to [Lock Core], [Lock Ultimate], [Lock Passive] and [Charm].
Allies that fight beside this boss, with their own mechanics.

Selected Stage Stats
HP
3,000
ATK
200
DEF
200
SPD
60
FTH
140
ACC
40
RES
30
CRIT
10%
CDMG
60%
Attack 1 enemy
(400%ATK). The Keeper and High Priest will join the attack.
When defeated, reduce stacks of Might of Ptah on the High Priest by 15.
Increase the Turn Meter of all allies by 30% and remove all [Debuff] from the High Priest then place [SPD Up III] on the High Priest for 2 turns.

Selected Stage Stats
HP
3,000
ATK
200
DEF
200
SPD
110
FTH
60
ACC
40
RES
30
CRIT
10%
CDMG
60%
Attacks 1 enemy
(400%ATK). Will prioritise enemies under [Acid] and spread it to 1 random enemy.
Extends the duration of [Acid] on all enemies by 1 turn.
When defeated, reduce stacks of Might of Ptah on the High Priest by 15.
Attack all enemies
(250%ATK). increase the [Divinity] of the High Priest by 1% for each enemy attacked.
This effect is doubled for each enemy under [Acid].